Darknet was officially my first VR project which was initially bound for Oculus Rift but then moved over to PSVR, Gear VR, Daydream and Vive too. It was a fabulous project to be part of and one I’ll never forget. To see my game concepts, UI and brand all pop within virtual reality was a pretty magical experience.
Darknet is a strategy/puzzle game in which you play as an elite hacker contracted to retrieve data from the world’s most secure networks. Plug into the Net, install viruses, inject code, and tunnel through cyber-security in an experience inspired by the classic cyberpunk vision of the future. All this was screaming out for a neon rich sci-fi vibe and it all fell into place wonderfully. I was tasked with creating the branding, the styling for the main game experience and also concepts for the UI too.
UI or user interface design as it’s properly known, has become incredibly important with the growth of interactive media. In one way or another people are interacting with devices in almost every part of their everyday lives and making that easier is always key. Games, apps, programs, website’s, they’re all of equal importance. For a UI solution to work its best it has to be underpinned with fully thought out UX design and only then can both work in harmony. I always aim to ensure that every UI design I create serves the user in the best possible way whilst at the same time looking great!