Galaxy Blasters

2D Game Art | Branding | UI Design

Galaxy Blasters

Project Details

This project was part of a 6 month contract where I acted as a concept artist for a number of different game’s that were being prototyped internally. I was required to create a range of characters, environments and UI designs that matched the games structure and storyline.

In this instance the concept was focused around a platform based shooter where the user could build their character, weapon load-out and head out into the galaxy to conquer various planets. It was so much fun creating these characters!

These games were more proof of concept than anything else, and formed a huge internal concept drive. They weren’t necessarily intended for release, so may never see an official commercial release. They were lots of fun none the less!

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